TOM DESORMEAUX

Graphic Developer, Web Developer & DevOps

// expertises

Graphic
Programming

Focus on real-time rendering, voxel engines, optimization and 3D pipelines.

OpenGL - Meshing - LOD - Shaders - Rasterization - Raycasting

Web
Development

Modern backend development: APIs, security, SaaS, scalable services.

Java - Spring Boot - WebSocket - Security - React - TypeScript - Tailwind

Platform
Engineering

Infrastructure management, CI/CD, containerization and production-ready homelab environments.

Docker - CI/CD - Traefik - Monitoring - Proxmox - CrowdSec

// works

A selection of projects showcasing my expertise across graphics, web and DevOps.

Voxel Rendering - Rasterization

Real-time rendering engine with chunk streaming, binary greedy meshing and LOD system.

Java • OpenGL • Rasterization

Voxel Rendering - Raytracing

Real-time rendering engine with chunk streaming, binary greedy meshing and LOD system.

Java • OpenGL • RayTracing

Basic Game Engine

Real-time rendering engine with chunk streaming, binary greedy meshing and LOD system.

Java • OpenGL • Engine Dev

Slack Clone

End-to-end encrypted messaging system with real-time transport and public key cryptography.

Spring Boot • React • WebSocket • Communication

Vanish File Sharing

Temporary file-sharing platform with zero-knowledge guarantees and serverless design.

Java • Security • SaaS

Homelab Platform

Containerized services, Traefik reverse-proxy, monitoring, CI/CD pipelines and secure architecture.

Docker • Traefik • Proxmox • DevOps • CrowdSec

// experiences

A quick overview of my professional background and engineering journey.

2023 — Today

FairMoove logo

BackEnd Developper & DevOps @ FairMoove Solutions

June 2023 — Today

Designing and delivering backend systems based on Spring Boot microservices, automated GitLab CI/CD workflows and containerized environments with Docker, powered by MySQL, MongoDB and Redis.

2021 — 2023

Kiwatch logo

Full Stack Developper @ Kiwatch

September 2021 — June 2023

Developing full-stack features with React, TypeScript and Java 11, integrating MySQL data flows, real-time WebSocket communication, clean UI with Tailwind CSS, and implementing APIs for connected alarm systems and IoT security devices.

Before — 2021

IUT Vannes logo

IT Student @ UIT - Vannes

September 2019 - July 2021

Studying computer science fundamentals including web development, databases, networking, system architecture, applied mathematics and introductory embedded systems.

// contact

Interested in working together, talking about graphics, backend or DevOps? Let’s get in touch.